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Old Jul 30, 2005, 04:09 PM // 16:09   #1
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I want 2 b a Warrior/ELE (Earth) (Is this a wise decision??) and i dunno which weapon 2 use...should i stick with swords cuz of bleeding and a shield?? or hammer cuz it knocksdown?? or axe cuz it can attack more than one one opponent at a time... so which one should i choose?? which one makes most dmg?? plz help me
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Old Jul 30, 2005, 05:18 PM // 17:18   #2
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My two cents to a W/Ele:
Use hammer

Earth spells:
Armor of Earth
Aftershock

Warrior skills:
Backbreaker
Hammer Bash

Tactic:
Knock your enemies down and then aftershock them right after. Enchant yourself with armor of earth.

Good luck!

Last edited by Paine; Jul 30, 2005 at 05:21 PM // 17:21..
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Old Jul 30, 2005, 08:02 PM // 20:02   #3
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gd combos, but may take a while 2 get em and u may struggle beofre u work out sum combos... elemtalists needs loads of energy, which a warrior doesnt have (base 20)! so i wud recommend elem/warrior, damage at a distance, but can attack at melee if necessary! but i love my warrior/monk =D highly recommended!!!
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Old Jul 30, 2005, 09:03 PM // 21:03   #4
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I actually have this exact combination. I enjoy it. Armor or Earth makes a big difference, but you'll have to be a bit patient for it.

Now I personally like axes, but the particular weapon doesn't matter much to me. If you are trying to go for combos that involve knockdowns, take a look through weapon skills and see what's out there. To take a guess, hammers wouldn't probably be the route you'd go with for that.
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Old Jul 30, 2005, 10:53 PM // 22:53   #5
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Quote:
Originally Posted by benjuff
elemtalists needs loads of energy, which a warrior doesnt have (base 20)! so i wud recommend elem/warrior, damage at a distance, but can attack at melee if necessary! but i love my warrior/monk =D highly recommended!!!
u can use conjures if you switch your elemant (i use water magic) then turn on conjure frost and hack away with an axe. in PvP an axe is much better than a sword. an ele/warrior wouldnt work very well in melee combat, as armor of earth is easily removed with any anti-enchatment skill. there are elementist ckills that dont require alot of energy (conjure last 60 seconds). and yes knockdown/aftershock is effective.

O, and W/Mo just suck in PvP. let me guess, you just HAD to have a fiery dragon sword?
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Old Jul 30, 2005, 10:55 PM // 22:55   #6
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Quote:
Originally Posted by Driass Inaldu
If you are trying to go for combos that involve knockdowns, take a look through weapon skills and see what's out there. To take a guess, hammers wouldn't probably be the route you'd go with for that.
hammers are the best, and just about only, route for knockdowns. id say only the next best thing may be bulls charge/aftershock
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Old Jul 31, 2005, 12:06 AM // 00:06   #7
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ok so i should go with warrior/ele and use earth magic with a hammer.. right?? and wut's this warriors are weak against air attacks?? is that only for beginning armor or all armor?? and ne1 else here a warrior/ele with earth magic and a hammer??

btw a lot of earth spells r from yak's bend... is it hard 2 get there??

if so.. i think im gunna b a fire warrior until i get those spells... smart move??

Last edited by KillerPanda; Jul 31, 2005 at 12:31 AM // 00:31..
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Old Jul 31, 2005, 03:12 AM // 03:12   #8
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if i were u id use armor of earth + equip like sprint and use hammer, armor of earth(cuz of slow) and maybe have ward vs melee too. owns ><
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